Plot
Professor Aitken, his son Charles
and family friend Greg Collinson are on an expedition to search for Atlantis.
During one of their deep sea missions, a giant octopus attacks their boat and
drags them and the crew to the bottom of the sea where they are taken to one of
the five remaining of the seven sunken cities of Atlantis. The others are thrown
in with the slaves but the Atlanteans are interested in Charles and the
intellect he possesses. As they attempt to recruit him to their cause, Greg and
the crew try to find a way to escape before it's too late.
Review
During the 70s, British company Amicus made a
quartet of cheep and cheerful fantasy films which all featured Doug McClure and
were directed by Kevin Connor. Encouraged by their success with The Land That
Time Forgot, the studio forged ahead and made a couple of like-minded films
which were based on Edgar Rice Burroughs books and then this last outing, which
is not based on a Burroughs book. However it's easy to see where it's
inspiration comes from as it follows the same formula with Victorian-era
scientists journeying into a mysterious world of monsters. It's rainy Sunday
afternoons for which the likes of Warlords of Atlantis were made.
Warlords of Atlantis has visions above and
beyond it's budget which is a real pity because it's contains the most
challenging themes of these Amicus films with an obvious socio-political tone
running through the film. The Atlanteans are not human but in fact come from
Mars and intend to manipulate humanity to their own ends. Their world is
seemingly that of a Utopian society. All is not as it seems as there is a slave
element to this world with undesirable humans being forced to defend the cities
from the ever-present threat of giant mutated monsters. Echoes of a totalitarian
regime ring true when Charles is subject to a glimpse of 'the future' with
footage then being shown of the upcoming world wars and then token footage of
the Nazis and Hitler - these guys always crop up in this sort of
mind-erasing/mind-reading scene (see Flash Gordon, A Clockwork Orange,
etc). I'm giving it way more credit than it's due. Intentions may be one thing
but actually getting them onto the screen in an entertaining and interesting way
is another. The script half-heartedly attempts to give the whole thing some
structure but it's basically a series of set pieces linked together with the
flimsiest of story. I mean by the time the characters arrive at Atlantis and
find out what the deal is with the situation, it's time for them to escape and
head back to their ship. I mean look at the easy way that the crew finally
manage to make it out of Atlantis. The film states on a few occasions that it's
dangerous beyond the city walls but our main characters seem to have no trouble
in crossing a swamp and making it back to their ship as if they were popping out
to walk the dog. Atlantis itself is simply a couple of ropey-looking matte
paintings and the special effects for the monsters look ridiculous nowadays but
they've got some low budget charm to them. There's some cheesy rubber eels, some
plastic piranhas which stage hands look to be throwing in the direction of the
cast and some very slow-moving lizard/mutant things. It's a wonder they ever
manage to eat anyone because they move so slowly that you'd need to be tied to
the spot to get in harm's way. The rear projection is obvious a mile away but at
least the cast try and make the best of the situation. Doug McClure is always a
good sport for reacting to things that aren't there.
Ah, Doug McClure! It didn't matter what sort of
character he's supposed to be portraying in these fantasy films, you know that
you're watching Doug McClure because he virtually plays himself. Either as a
rich businessman in At The Earth's Core or simply a civilian who knows a
lot about submarines in The Land That Time Forgot, McClure rarely sticks
to the attributes we'd expect of such characters. Instead, he's quick to step
into the role of action hero and gung-ho leader, throwing punches around
whenever the situation calls for it. To give him credit, he's always up for it
in these films and adds a nice spark to proceedings. He may not be able to
convince anyone that he's trying to be anyone but himself but at least he throws
a mean punch. Conveniently, the slaves all speak perfect English so McClure has
little trouble in rallying them to his cause. He also gets the girl (as always)
as one of the slaves takes a shine to him. To say that the romantic sub plot is
even a sub plot at all would be to do it an injustice as it ends in the most
abrupt manner. Michael Gothard, a dodgy-looking German actor who is most famous
for a role as a baddie in Bond film For Your Eyes Only, is the unlucky
person to have to dress up as an Atlantean. Whoever designed the costume must
have lost a bet because it looks absurd and, coupled with the daft haircut he's
given, it certainly does little to prevent spontaneous laughter with the viewer.
He's well suited for the part of an alien though and I wouldn't trust this guy
as far as I could throw him.
Verdict
Warlords of Atlantis is Z-grade fantasy
filmmaking at it's most innocent and charming. There's no swearing, no blood, no
boobs and not much hardcore violence. I grew up on films like this and whilst
it's artistic merits and filmmaking pedigree is ropey at best, there's something
likeable about it that's hard to ignore.